Session 6 - Around the World - April 16th

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Design of Session: 

Around the world drill. Hull, L. (2014).                                                                              1.Two players line up on other ends of the key, starting closest to the rim. 2) If you shoot and make the shot, advance to the next spot, wait for the other player to shoot before you make your next shot. (check appendix to see diagram of drill)

This session will follow a distributed practice design influenced by Foxon, F. (2001). which                provides more frequent and longer rest intervals between practice periods (waiting for opposing          player to shoot). Distributed practice also facilitates longer term learning and retention, and                reduces the effect of fatigue and boredom. Perfect for a beginner and novice like myself

                                                                                                  Referencing Informing Design:

Around the world drill. Hull, L. (2014).
1.Two players line up on other ends of the key, starting closest to the rim.
2. If you shoot and make the shot, advance to the next spot, wait for the other player to shoot before you make your next shot. (check appendix to see diagram of drill)
This session will follow a distributed practice design influenced by Foxon, F. (2001). which provides more frequent and longer rest intervals between practice periods (waiting for opposing player to shoot). Distributed practice also facilitates longer term learning and retention, and reduces the effect of fatigue and boredom. Perfect for a beginner and novice like myself

Statistics/Detailed Information Collected:·         

  • Being a competitive game between a friend and I, the objective was to win the game, not could the percentage of shooting
  •          My friend won 4 out 7 games.
  •          Drill went for about 20-25 minutes
  •        No fatigue caused 

Reflection:

Hull, L. (2014) mentioned the enjoyment of this drill. He was correct, to me this drill was very enjoyable, the competitiveness allowed me to be more focused. It caused me to mentally rehearse each shot, as I am waiting for my turn to shoot. I think this is a more appropriate drill compared to the last session, as this was much more suited for a cognitive learning person. The time given to practice my form was key. The distribution design from Foxon, F. (2001) mentioned many statements about it stopping boredom and fatigue. He was right, being able to have fun talking between shots, made the game very enjoyable, but at the same time beneficial as I used mental rehearsal in these breaks. And stop fatigue from effecting my form




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